Apple describes Music Haptics as a way for users who are deaf or hard of hearing to experience music on iPhone. Apple says the Taptic Engine plays taps, textures, and refined vibrations aligned to audio and that support spans millions of songs. Lesson: accessibility can mean translating content into another sense channel.
If music is treated as hearing-only, Deaf and hard-of-hearing listeners are excluded from a major cultural experience. Music Haptics adds tactile access and user choice for audio experiences. Call to action: offer meaningful alternative channels for sensory-dependent content and document compatibility clearly across apps and tracks.
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